Pinball

Getting Medieval

This post will be my home for all things related to my Medieval Madness adventures in 2018 and 2019. It will include a running log of restoration & mods, repairs & more.

August 20, 2018

Lots of new pinball out there..  A steady stream of interesting-looking titles from Stern, the PPS Chicago Gaming remakes and others are the grease the move the wheels of collection turnover.    A good time to buy pinball and sometimes a good opportunity to pick up classics that have been on the want-list for awhile.

I started the year with a pretty clear mindset in regards to the hobby and my intended acquisitions:  Out With the New, in With Old.   Coming off a disappointing ownership experience with JJP and having witnessed a friend having an even-worse ownership experience with a WOZ and battling Stern Spike Node-board failures on my Ghostbusters Pin, I decided it was time to take a break from modern pinball and pursue some 90's Bally and Williams classics.

Last year around this time it was Attack from Mars.  This year, it is Medieval Madness!

Medieval Madness has been on my radar for a couple of years.   But, my sleep number (the number of Pinball machines I can reasonably maintain at one time) is still 6.  In order to buy Medieval Madness something had to find a new home.  Both for space and because of the big hobby spend..

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It all worked out that in one weekend Star Wars found a good home and the Medieval Madness transaction went through. 

Archived photos from Pinside listing: 
https://images.eyedyllic.com/Hobbies/Medieval-Madness-Pinside/n-3djLCC/

Shipping / Delivery

Medieval Madness was located in the Tampa area.   I needed to get Star Wars to its new owner and Medieval Madness from Florida.    

Plane ticket = $200
Rental truck from Tampa, with mileage = $500
Typical pinball mover dude = $275

STI - Not allowed on my premises anymore.
UShip - $800 avg quote
Roadie - $500, open pick up truck move with a tarp.   No thanks.
RLCarriers - Retail $1600 on a pallet
Seller not willing to take it to Fastenal ($175)

This looks like a job for..

An arcade mover dude!    I posted to the book-of-faces and the village and the four corners of the tubes that make up the internet.   Bob Cunningham wasn't going to be in the area.    Greywolf not coming down the panhandle anytime soon.  Pinballs on the Move, no answer...

Mover Dude

In the end, this isn't a complaint nor a recommendation but at this time I don't really want to publicly influence some guys' livelihood.  I might use him again in the future.  Spoiler alert: The game made it and I'm happy..  There.. were .. bumps along the way, though. So, for now and for purposes of this post, we'll call him Mover Dude. 

Eventually, I found said dude and after reviewing some of his history and talking to him he agreed that he would be able to work my pick up in for $320.     I pulled the proverbial trigger. After a few promising SMS and Facebook Messenger exchanges I had a decent level of confidence that I the right guy.  Sort of like w/ Bob, you can follow the guy's check-ins on Facebook and get a general idea of his route and location.   

Around dinner-time one evening, I received a missed call and an iMessage photo of a black-painted stick of wood from the seller.   I knew the delivery dude was in Tampa but I didn't know that the move was in progress.   The photo, below - had no caption and set my spidey senses tingling.

 

 

 

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Hours later, I get this story, paraphrased, from the seller:

He broke off a board from the back of the pinball machine while going down my stoop.   He went down the wrong direction and turned and I just heard this sick-grinding noise and a snap.   I don't know if it damaged the art or not.

In fairness. I don't know what happened.  Because I'm not there.   But...... crap!

Whiskey.  Tango. Foxtrot.

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Honestly, at this point I'm stressing the move so I send over this message to the delivery dude and try to get some additional details from his perspective.

On a personal note, at this point in the evening my ADD med has begun to wear off and I'm aware that I'm not always in the best of moods while that happens.  It took extra effort to come across more calmly about the situation than I was actually feeling.. Typically, for that 30 minute-to-1hr of the evening my inner Steve Jobs is most near the surface and ready to burst out when provoked.    I think.. I succeeded in not freaking out..

and... at least I know that I sometimes have unreasonable Griswold-like expectations and standards and that people aren't mind readers and... yada yada..   

The response that I received were the following photos from the move.  Not bad!    Started to freak out less.   Though, there was also Whiskey involved, so maybe that helped.

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General feedback here is that it's cool that he took the time to pull the game out and play it and noted functional condition of the game (draw bridge works, gate opens, etc).   He also paid special attention to note the flaws of the game, like the gash from the lockbar on the front of the cab that the seller had communicated and I wasn't too worried about.   That's cool and I can appreciate that.

I'm personally not a big fan of the head->cardboard->rails sandwich packing method.  I like to use a double or triple folded moving blanket between the head and side rails but that's just me.    Not too thick to generate pressure on the hinges but thick enough to provide a little give on that plane of potential impact.  If you ever watch high-speed camera, slow-motion ripples of impact force transferring through wooden objects, the idea is to create an opportunity for the impact forces to dissipate.   Again, I didn't micro-manage this with mover dude and he's not expected to be a mind reader - just commentary. :)

The fact that mover dude took steps to protect the rail->head contact points at all is bonus and shows experience IMO.

I did drop-ship from Amazon blankets and plastic wrap for the move but Amazon Prime 1-Day turned into Amazon Prime 3-4 Day and missed the window. 

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I'm also not a huge fan of stretch wrap touching a bare cabinet.   Stretch wrap can stretch and pulls with surprising force with friction against the art.   When I saw these pictures, no blankets involved, my worry ramped back up a tad. Coupled with the photos of the broken skid, my imagination ran away and I partially expected to receive a large garbage bag with approximately $7k in castle-themed Williams parts and troll head bash toys amongst shards of wood and millions of crystalline tempered glass shards.

My fears were calmed three days later when the machine arrived it was wrapped in an additional layer of (2) moving blankets and another layer of plastic wrap.  It was securely strapped inside his truck and made it without any (additional?) damage.

Also, bonus points that he brought the legs (last move with a different moving dude was missing legs) and the skid and all accessories.  ++ For mover dude.

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The back-right of the cabinet has a significant scrape and a separation in the ply of the head support board.  That scrape is on the same side of the cabinet as the missing skid. From the listing photos, I don't have any way of knowing for sure if this was a result of this move or something else.    Fortunately all easy fixes and didn't mess up the artwork.   At the end of the day, the machine made it to me safely in all of the ways that really matter.  Any damage that is there either from previous ownership or this move - I will easily have fixed and touched up by the weekend.

All things considered..  Mover Dude was a success.  The Seller was flexible and described the game quite well. (Probably under-sold the condition.) The seller really had me worried for nothing.

Survey of Initial Condition

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Overall, I'm really pleased with the condition of the game. 
ColorDMD included, LED OCD Controllers included, all things I typically do to games and reduce my shopping list burden on the receiving side. 

The owner said it was a pinballbulbs.com kit and I found some of the color choices to be a bit much for my taste.  A little too much UV and too much green on the castle. Green in the mote, full green strip under by the backboard support, green spots on the castle.

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The Pinball Pro speaker upgrade was a nice touch, the sub almost feels like a shaker motor at times.   Very nice touch and surprisingly good sound for a non-pinsound-based system.

Who Does Number Two Work For?

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The Serial Number on the game is 53359100002.  Production date 5/23/1997.  According to IPDB, 4016 units were built with a production dated as June, 1997.    Prototypes ran in March.  Serial number 00002 with a 5/23/1997 mfg date.    That makes this the second production Medieval Madness off of the line. (Probably)  Inspected by.. you guessed it.. 

Number 2

Number 2

Dialing it in

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I added some warm tone LEDs back into the mix to reduce the UV saturation a bit and abandoned the green strip on the castle.  I put in RGB changing LEDs on the castle spots and cleaned and waxed the playfield.   Ordered what I needed from Titan to bring the rubber situation into my liking.

The scoop kick out beneath the left ramp (ejects into the orbit) has a tendency to shoot the ball into drain instead of returning to the left flipper.  The joust / orbit however would return directly to the left flipper.  The scoop appears to be kicking it out too hard and rolling down the inside of the joust orbit instead of against the rail itself.

After adjusting the scoop kickout tension bracket down a few mm, the gameplay feels a good bit more balanced.    

Well, that's it for now.   My last pinball purchase for awhile.    I'll do some arcade-y things next, this fall and winter.   Many incomplete projects over in that side of the hobby for me. :)

Addendum 7/7/2019

MIrror blade time!

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PinballSideMirrors.com always seemed to me to be comparable quality with PDI Mirror Blades but at a slightly better price. Lately though Pinball Side Mirrors site hasn’t been rendering fully in most of my browsing attempts. As it turns out, Cointaker now owns PinballSideMirrors and they’ve rolled those products into their main catalog: https://cointaker.com/t/side-mirrow

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You ever notice how immediately after upgrading a game, they have a tendency to set you up for a good game or two? As if to say “thanks!” it tee’d me up with an early Trolls! that led into a fully stacked multi-ball madness.

Scared Stiff Progress

Scared Stiff cleaning and mods are coming along..  

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Shopping List

ColorDMD: http://shop.colordmd.com/colordmd-replacement-display-for-scared-stiff-pinball-machine/
Pinball Life Lit Flipper Buttons: https://www.pinballlife.com/index.php?p=product&id=3760
Mind Orbits / Cointaker Slow Color Changing Shooter: https://cointaker.com/products/led-lit-shooter-rods
New Lockdown Bar (Pinball life "Seconds"): https://www.pinballlife.com/index.php?p=product&id=2061
New Pinball Glass: https://www.pinballlife.com/index.php?p=product&id=768
New Bat Ramp (LSOG): https://littleshopofgames.com/product/scared-stiff-bat-ramp-with-decal-and-hardware-a-20754/
New Bony Beast Ramp (LSOG): https://littleshopofgames.com/product/scared-stiff-boney-beast-ramp/
New Crate Board: https://littleshopofgames.com/product/scared-stiff-crate-board-ssc001
New Dancing Boogies: https://littleshopofgames.com/product/boogie-man-for-scared-stiff-eatpm/
Robert Winter Dancing Boogie Extension Arms: http://www.robertwinter.com/pinball/ss/kitbm.html
Robert Winter Skull Pile LED Eyes: http://www.robertwinter.com/pinball/ss/kitled.html
Scared Stiff Slingshot Plastics: https://bit.ly/2KIpqh1
Clear Warm White Comet LED: http://www.cometpinball.com/product-p/1smd5050.htm
Flame Comet LED: http://www.cometpinball.com/product-p/fire.htm
RGB Color Changer: https://cointaker.com/products/ct-color-changer
Clear Warm White Retro Cointaker LED: https://cointaker.com/products/44-47-retro
Titan Pinball Glow Rubber Kit: https://www.titanpinball.com/kits/index.php/view/id/126
LED OCD Controller: http://ledocd.com/cart/index.php?main_page=product_info&cPath=1&products_id=22
GI OCD Controller: http://ledocd.com/cart/index.php?main_page=product_info&cPath=1&products_id=7
Power Splitter: https://www.pinballlife.com/index.php?p=product&id=4234
Power Tap: https://www.pinballlife.com/index.php?p=product&id=5037
LED Strip with Waterproof Coating: https://amzn.to/2AZFoDO

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I tried to "warm up" the tone of the pin. It already had LEDs but many were on the cool side of the spectrum.  I tried both the Cointaker Warm Retro and the Comet Warm 1SMD and found them to be identical to my eye.  Both are still a little brighter and blown out than I'd prefer.  I have a GI OCD kit to put in the pin, which will give me better control over the GI brightness.   Contemplated putting incandescents back in the GI, even.   So far, I don't hate it but I'm not 100% satisfied.   "Needs something".   The flame flicker bulbs maybe interspersed? It would be pricey and may not play well with GI animations in the game..

Custom Paint

 My friend, Nathan provided some inspiration with his background in imagineering-level yard haunts.   He showed me plastic skeletons that he had tea-stained and melted plastic to them to appear fleshy.    Googling some resources I found these helpful:

https://www.instructables.com/id/How-to-Corpse-a-Skeleton-The-Quick-and-Dirty-Way-/
http://manningkrull.com/manningmakesstuff/making-plastic-bones-look-aged-dirty/

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I re-strung the Bony Beast spine with thin picture-hanging wire and zip tied the LED strip at every vertebrae joint, pointing downward.  Use the waterproof-type LED strips, they are more sturdy because of the plastic casing.  I used Minwax Special Walnut Stain and a bristle brush.  A light coating of spray urethane to seal in the stain.   

Skull Pile

The game was wired for LED eyes in the Skull Pile plastic on the backboard but this was not included when the game shipped.    A mountain of hot glue later, it is mounted and installed.  I went a little overboard b/c the LED and wiring seem quite delicate and I don't want them moving.

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Other Stuff

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The coffin door was a little fidgety.  The door pops open and the coffin inhabitant yells "boo!" and horizontally rotates to allow a ball to eject from beneath.  It would often hang open after ejecting a ball.   When another ball  ejects while the door is open, it ejects the ball over the lane guides into the drain.  I replaced the vertical hinge pin, straightened the horizontal hinge pin flaps and replaced the horizontal pin with a new one.

Finished it out with a color-changing LED spotlight on the sarcophogus face.

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Clips

Addendum 2/18/2019 - Powering the LEDs on the beast ramp

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Power from a DK Power Tap to an 8-way splitter and we power the LED controller from that splitter. (roughly 12v)

Scared Stiff

This post will be my home for all things related to my Scared Stiff adventures in 2018 and 2019. It will include a running log of restoration & mods, repairs & more.

July 16, 2018

Well, I did it again.  I re-bought an existing title that I'd already owned.   First, it was Data East Star Wars.  (which, I intended to re-theme until I realized it was the nicest condition I'd ever seen for a DESW) .  Then, STTNG... and now, Scared Stiff.

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My list of "wanted" pins is pretty small. One day talking with a friend, he asked (mostly kidding) - "Wait, you HAD a Scared Stiff and got rid of it?" 

The short version of the story was:  I sold a Scared Stiff, Monster Bash & Woz in a multi pin deal.  Double-dumbass on me for having gotten rid of it.  Especially having sold them to ride the NIB pinball wave.

I hadn't actually searched for-sale pins for a couple of months, instead saving cash with intention to buy something at SFGE in June.    As it turns out, the only thing(s) of substance I bought as a result of SFGE were new tools as a result of the Tubby Incident.

Following the trip down pinball-memory lane, I did a quick search for Scared Stiff and found two for sale.  One was a Bryan Kelly or HEP restoration for north of $12k.   The other, was this one:   https://pinside.com/pinball/market/classifieds/archive/58351

Original photos from the pinside listing, I saved off to here: https://images.eyedyllic.com/Hobbies/Scared-Stiff-Pinside-Photos/n-nhnhFx/

Delivery / Shipping

After my last headaches with STI, I decided to give a reputable arcade & pinball mover a try, this time.   Bob Cunningham picked it up in the Rhode Island area on June 25, 2018.   It rode in his truck for about a week and landed at his warehouse in Kentucky.   He delivered it to me on July 12, 2018.      

Pros:

  • Nice Guy

  • Experience in the Industry in various capacities

  • Preps games correctly (Blankets, wrap)

  • Reasonably Priced ($275)


Cons:

  • Depending on his route, can take awhile to get your game.
    (12 days to pick up, 18 days for delivery = 30 days total)

  • He lost my game's legs
    (I had to wait another week for a pinball order to come in before I could actually start playing it.)

 

Scared Stiff at the pickup location in the Rhode Island Area

Scared Stiff at the pickup location in the Rhode Island Area

Scared Stiff, as delivered here on the Gulf Coast

Scared Stiff, as delivered here on the Gulf Coast

Despite the leg snafu, I'd definitely consider using Bob again for a pinball move - seems like a solid dude.

Initial Survey of Condition

The machine's condition was better than I expected.   The playfield and backglass are really good.  They had partially LED'd the playfield, the backglass still had burning incandescent space heaters in it. 

The inner side board on the left has a non-structural crack that will fill easily enough. The left side, side art red color is faded by around 60% but the right-side isn't.  The cabinet is solid, no real damage to speak of.  The ramps are hazy.  The haze would flame-polish out but they have ball-wear lines that probably won't polish out without something creative and potentially friction-melty.

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All switches and boards work, has all original boards which I see as a plus.  

The worst "hack" I've found if this fuse work which, honestly I respect versus the usual foil wrapped fuse or beer-tab solution to blown fuses.

The worst "hack" I've found if this fuse work which, honestly I respect versus the usual foil wrapped fuse or beer-tab solution to blown fuses.

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I normally use p21s as a playfield wax, or the meguires carnuba stuff.  I know there are Brazilians if wax options out there (dad joke) but I had some of this Mother’s cleaner wax left over from another project and I found that it actually cleaned better than Novus 2.  

Don’t know if I’m ready to jump ship to Mother’s but I liked the early results using it like a cleaner.

Now, we wait for packages..So far, zero games played while I wait on new legs and glass from Pinball Life. Did manage to get the ColorDMD installed. Ordered warm tone retro bulbs to kill some of the LED brightness.From there Mind orbitz style slow c…

Now, we wait for packages..

So far, zero games played while I wait on new legs and glass from Pinball Life. Did manage to get the ColorDMD installed. Ordered warm tone retro bulbs to kill some of the LED brightness.

From there Mind orbitz style slow color changing shooter knob from CoinTaker, dancing boogies and the skull pile mod along with some new plastics should round it out.

Takes a lot to whip a game into shape but once you get them to that point- worth it.

More to come..

August 10, 2018

More good progress on Scared Stiff

Cleaning and Mods

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Shopping List

Chrome Legs: https://www.marcospecialties.com/pinball-parts/A-19514
Leg/Cabinet Protectors: https://www.marcospecialties.com/pinball-parts/PINCAB-G
ColorDMD: http://shop.colordmd.com/colordmd-replacement-display-for-scared-stiff-pinball-machine/
Pinball Life Lit Flipper Buttons: https://www.pinballlife.com/index.php?p=product&id=3760
Mind Orbits / Cointaker Slow Color Changing Shooter: https://cointaker.com/products/led-lit-shooter-rods
New Lockdown Bar (Pinball life "Seconds"): https://www.pinballlife.com/index.php?p=product&id=2061
New Pinball Glass: https://www.pinballlife.com/index.php?p=product&id=768
New Bat Ramp (LSOG): https://littleshopofgames.com/product/scared-stiff-bat-ramp-with-decal-and-hardware-a-20754/
New Bony Beast Ramp (LSOG): https://littleshopofgames.com/product/scared-stiff-boney-beast-ramp/
New Crate Board: https://littleshopofgames.com/product/scared-stiff-crate-board-ssc001
New Dancing Boogies: https://littleshopofgames.com/product/boogie-man-for-scared-stiff-eatpm/
Robert Winter Dancing Boogie Extension Arms: http://www.robertwinter.com/pinball/ss/kitbm.html
Robert Winter Skull Pile LED Eyes: http://www.robertwinter.com/pinball/ss/kitled.html
Scared Stiff Slingshot Plastics: https://bit.ly/2KIpqh1
Clear Warm White Comet LED: http://www.cometpinball.com/product-p/1smd5050.htm
Flame Comet LED: http://www.cometpinball.com/product-p/fire.htm
RGB Color Changer: https://cointaker.com/products/ct-color-changer
Clear Warm White Retro Cointaker LED: https://cointaker.com/products/44-47-retro
Titan Pinball Glow Rubber Kit: https://www.titanpinball.com/kits/index.php/view/id/126
LED OCD Controller: http://ledocd.com/cart/index.php?main_page=product_info&cPath=1&products_id=22
GI OCD Controller: http://ledocd.com/cart/index.php?main_page=product_info&cPath=1&products_id=7
Power Splitter: https://www.pinballlife.com/index.php?p=product&id=4234
Power Tap: https://www.pinballlife.com/index.php?p=product&id=5037
LED Strip with Waterproof Coating: https://amzn.to/2AZFoDO
New Power Driver Board: https://ksarcade.net/rottendog-power-driver-for-bally-williams-wpc-95-a-20028-wdb095.html
New MPU Board: https://ksarcade.net/rottendog-wpc-95-security-cpu-plug-and-play-a-20119-a-21377-mpu095.html
Playfield Protector: https://www.playfield-protectors.com
Pinball Pro Speakers: https://pinballpro.net/shop/williams-wpc-complete-speaker-kit-swtr-hf/
Crate Decal (LSOG): https://littleshopofgames.com/shop/decals/decals-playfield-ramp/scared-stiff-crate-door-decal-a-21336-d/

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I tried to "warm up" the tone of the pin. It already had LEDs but many were on the cool side of the spectrum. I tried both the Cointaker Warm Retro and the Comet Warm 1SMD and found them to be identical to my eye. Both are still a little brighter and blown out than I'd prefer. I have a GI OCD kit to put in the pin, which will give me better control over the GI brightness. Contemplated putting incandescents back in the GI, even. So far, I don't hate it but I'm not 100% satisfied. "Needs something". The flame flicker bulbs maybe interspersed? It would be pricey and may not play well with GI animations in the game..

Custom Paint

My friend, Nathan provided some inspiration with his background in imagineering-level yard haunts. He showed me plastic skeletons that he had tea-stained and melted plastic to them to appear fleshy. Googling some resources I found these helpful:

https://www.instructables.com/id/How-to-Corpse-a-Skeleton-The-Quick-and-Dirty-Way-/
http://manningkrull.com/manningmakesstuff/making-plastic-bones-look-aged-dirty/

DSC_1083.jpg
L1150650.jpg
DSC_1093.jpg

I re-strung the Bony Beast spine with thin picture-hanging wire and zip tied the LED strip at every vertebrae joint, pointing downward. Use the waterproof-type LED strips, they are more sturdy because of the plastic casing. I used Minwax Special Walnut Stain and a bristle brush. A light coating of spray urethane to seal in the stain.

Skull Pile

The game was wired for LED eyes in the Skull Pile plastic on the backboard but this was not included when the game shipped. A mountain of hot glue later, it is mounted and installed. I went a little overboard b/c the LED and wiring seem quite delicate and I don't want them moving.

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Other Stuff

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The coffin door was a little fidgety. The door pops open and the coffin inhabitant yells "boo!" and horizontally rotates to allow a ball to eject from beneath. It would often hang open after ejecting a ball. When another ball ejects while the door is open, it ejects the ball over the lane guides into the drain. I replaced the vertical hinge pin, straightened the horizontal hinge pin flaps and replaced the horizontal pin with a new one.

Finished it out with a color-changing LED spotlight on the sarcophogus face.

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DSC_1031.jpg

Clips

Addendum 9/3/2018

Added GI OCD and LED OCD modules.

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Addendum 2/18/2019

Powering the LEDs on the beast ramp

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Addendum 2/22/2019

Inspecting the Power Driver and MPU, I noticed a ton of odd board hacks. Thing is, the game is playing fine… but the hacks include straight-wire replacements on resistor banks and complete bypass of fuses. I sent both boards off for repair but his repair queue is ~3 months, so I ordered replacement boards.
Maybe a waste of time and money since the game was playing fine but those fuses & resistors are there for a reason, ya know? :) My best guess without schematic diving is that they were bypassed for features not necessarily used in WPC-95 on this game.

Power from a DK Power Tap to an 8-way splitter and we power the LED controller from that splitter. (roughly 12v)

Addendum 5/10/2019

Touch up Time

I’m not super OCD about making a game that is based on a beat-up crate look like it is brand new. But - the reds were really faded on the cabinet - and that part did stand out. Re-decaling a cabinet is a time suck nightmare and at the end of the day: you have a decal’d cabinet.

A friend offered to help in this respect and Greg was kind enough to lend me some of his time and considerable skills to fill in the reds!

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It turned out waaaaaayyyyy better than anything I could have done on my own. Pretty stoked with the result and bonus - originality & no covering decal! :)

Playfield Protector

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Addendum 5/17/2019 - More Touch up

Now that the reds had some time to cure, I went back with an airbrush and three or four light coats of clear to lock it in. My game will spend the majority of its life in a dark dungeon basement but it sure is nice to have the reds livened back up.

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6/13/2019

Speaker-Time. I have been impressed with the Pinball Pro premium system in my Medieval Madness, Scared Stiff now has the same system. The Scared Stuff Multi-ball will really rock now. :)

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Installed Pinball Pro Premium Speaker Kit

Addendum 7/7/2019

Mirror Blades & Shipping Prep for SFGE.

Packed and ready for SFGE. My Scared Stiff on the right, Cody’s Drop-target equipped Firepower on the Lef!

Packed and ready for SFGE. My Scared Stiff on the right, Cody’s Drop-target equipped Firepower on the Lef!


For SFGE 2019, I was hoping to equip Scared Stiff with a set of Pingraffix Mirror BladeSkins. If you’ve never seen them - click that link - they are awesome.

Sort of the best of both worlds between regular art blades and mirror blades.

Unfortunately as of time of this writing, they’ve been out of stock for about 2 months. I reached out but doesn’t seem like they were able to get a supply of Mirror blade, in time. I ordered two regular mirror blades from Cointaker but by the time they arrived, I’d already packed up Scared Stiff for the show.

I’ve considered bringing the regular Mirror Blades with me to the show to install them there but I also don’t want to be a bad game-bringer neighbor and be in the way for the install.

Will play it by ear, I guess.

 

SFGE 2018

The Calm before the Fun-Storm.

The Calm before the Fun-Storm.

Southern Fried Game Room Expo continues to be my favorite show each year. It just feels like family :)

If.. my family was way more awesome and there are 300 games, an indie movie festival, music, wrestling all sorts of awesomeness..

If.. my family was way more awesome and there are 300 games, an indie movie festival, music, wrestling all sorts of awesomeness..

The Load Up

The thing about our local arcade community is: we have super-solid people. There aren’t a lot of us but we help each other out!

 
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Charlie pulled the trailer and handed the rental and brought up Monopoly, Genesis, Lord of the Rings just to name a few. :) Cody brought Creech (and a super cool special presentation) and I took my Data East Star Wars this time and it got 682 plays over the weekend - and was rock solid :)

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Gaming Floor Walk-Through

Family Fun

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Cody’s Creech!

You ever seen an environmental Creech? If you were at SFGE 2018, you did. Cody’s CFTBL is gorgeous and mean to play, which makes me love it even more for some reason.

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ohm-matched surround sound. yeah!

ohm-matched surround sound. yeah!

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Vendors!

SFGE always has a good Vendor game and this year was no exception. Plenty of space and plenty of cool offerings from really friendly and enthusiastic vendors.

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As always, Marco Specialties brought their A-Game with this epic pyramid of new Pinball. Show specials, parts, shirts & Swag - a little bit of everything and a whole lot of NIB Pinball to flip.

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Flip N Out Pinball has been a solid supporter of SFGE every year that I’ve attended. They bring some of the harder to find Premium titles and sometimes you’ll find industry-folks in their show space. They brought the latest from Jersey Jack Pinball, Chicago Gaming / Planetary Pinball & American Pinball. Also, Escalera’s are awesome.

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Hard to Find Titles

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I was able to get 2 balls in on JJP POTC but unfortunately the game kept breaking down every time I tried to play it. I took it as a personal rejection, not a quality issue w/ the pin. Maybe it just didn’t like me - seems like others really enjoyed it!

Speaking of Rum…

Seeing my old POTC on the show floor was a little bit like seeing an ex-girlfriend happy with her new beau. Probably shouldn’t have sold this game but at least it went to a solid dude who appreciates it!

Seeing my old POTC on the show floor was a little bit like seeing an ex-girlfriend happy with her new beau. Probably shouldn’t have sold this game but at least it went to a solid dude who appreciates it!

KingPin

Mark Ritchie’s KingPin was provided on the floor by Circus Maximus for us to flip. They were selling art, toppers & Swag to help fund the project. I’m a huge fan of MR games, this one shot great!

Star Wars LE

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Finally got a chance to play Star Wars LE and they had the sound cranked all of the way up, which was nice. :) I liked it.

Games!

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Did I mention there are alot of games? Like.. over 300 or so… this becomes the largest Arcade in Georgia and probably the largest functional arcade in the Southeast for the weekend.

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Charity!

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Project Pinball is an excellent charity, run by an awesome group of people.

Pinvasion!

Pinvasion V really stands out as a next-level pinball tournament. This year it was moved off into a different portion of the hotel, which seemed to work really well. This is always a super-well-organized and highly attended tournament.

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This year, my daughter really wanted to try her hand at some competitive pinball. She was already IFPA listed from a previous tournament and was feeling the competitive itch.

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Ultimately, in order to (really) compete in the tournament takes a level of dedication and focus that we lacked this year but she still had a great time.

Shenanigans!

We were… on the other hand, dedicated and focused in taking part in some Shenanigans. Jena’s inflatable T-Rex is always a hit. :)

Uploaded by Arcade Shenanigans on 2018-06-21.

BRRAAAAIIIINNNNSS! (No, really - brains!) Cody is an incredible player and wealth of pinball and arcade knowledge from rules and play to anything repair related.

BRRAAAAIIIINNNNSS! (No, really - brains!) Cody is an incredible player and wealth of pinball and arcade knowledge from rules and play to anything repair related.

If you stand still long enough, Billy might sign you.

If you stand still long enough, Billy might sign you.

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Personalities & Industry Celebs

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This was the year I developed a crush on Cabarets. Tried to buy this one, actually but it was some sort of relay-phone dead-drop communication scenario where you left a message under a park bench with your offer and someone randomly scribbled on a piece of toilet paper in the center bathroom stall if your offer was excepted. Err.. something like that. :) Ah, well - sweet game - look forward to finding one!

That’s a Wrap

It is funny how the truck always ends up coming home a little more full than when we arrived. :) Keep an eye on your games, they will multiply before you know it!

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After an awesome weekend we were loaded up and headed back to the Gulf Coast with only one casualty. RIP Tubby.

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My Full Photo Gallery from 2018 SFGE is here: https://images.eyedyllic.com/Hobbies/SFGE-2018/n-LxrDNw/

Gameroom Changes, Concluded (Early 2018)

Former Layout

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Using ideas and help from friends, Justin and Nathan (who have a lifetime anytime-no-questions asked pass for all there help moving this stuff around), it was a very good layout.  As you entered the room, Tapper was in front, in the middle, with the arcades flowing off the left side and pins to the right.  

Back left housed my Dome environmental system and back right included a small love seat and and large-ish TV for consoles and movies. 

Pros:

  • It presented very well and was logically balanced.

  • Pins-in-a-row makes me smile

  • Added the loveseat / couch area for movies and consoles

  • Good visibility to the TV from most of the room

  • Open layout = good airflow


Cons:

  • Pins in a row, make for crowded multiplayer games

  • Arcades often ignored

  • Have to pull pins out to work on them

  • Mortal Kombat in the Middle of the room, is big

 

 

 

 

 

 

 

 

 

 

 

 

Working Concept and Bad Math

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The new concept was to intersperse the pinball machines alongside arcades.  

By this, hoping to achieve these benefits:

  • Pinball machines are easier to work on.

  • Multiplayer games are less crowded

  • Arcades get more play

  • Better "themed zone" potential around isolated pinballs

I measured the room and equated lines to linear feet.  Still, somehow I managed to misjudge the size of the Mario Kart cabs and where I thought I could squeeze an extra pin (left side of the page above) - near the mini-split AC unit - wasn't happening. 

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As you enter the room, I put STTNG and Tron together, followed by Mario Kart(s) and AFM.  Cocktail in the center.  Made for interesting theming opportunities for posters and "stuff" around STTNG and lets me see more of the STTNG side art, which is cool.

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On the right side, Indy, the Mario hyperspin, Multi-Kombat and TOTAN on the wall.

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On the center / right, Q*Bert, Donkey Balls, Tapper and an enlarged seating area for TV / Console / Gaming in the back.  More comfy couch from the clearance back-room of Ashley Furniture FTW.

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The back left houses AFM, Atari Star Wars (yes, I fixed the marquee light :) ), the Dome tucked behind it and DESW  alongside the dome.

Early IMpressions

My early impressions are: I like it.  But we will see when the newness wears off.  I will say, the practicality of being able to more easily work on the pins (without pulling them out of the row) seems to be encouraging me to give them the maintenance attention they need more readily / without feeling like a total chore. 

The downside is, you sort of loose that wow-factor of the line ups of games and pins.   One of the first visitors to the room noted, "you need more pinball."   It was tongue-in-cheek but having the games spread out does make it seem like "less pinball."  Since I'm continually just-as-interested in arcadeyness as pinball, I think the room fits my bipolar (and scattered) approach to the hobby... Kinda meta.. 

At any rate, I shared out the room as it was a mess and in transition and thought you might enjoy to see the progress in a little over a month since that video.  Thanks for checking in on my craziness!

Vegas Arcade-y Goodness and Amazon (AWS) Re:Invent

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In late-fall / early winter every year, Amazon hosts 50,000 plus developers, systems, dev-ops professionals and technology decision makers for AWS: Reinvent.  AWS (Amazon Web Services) is the arm of Amazon that sells platform and technology services to businesses looking to use Amazon's cloud infrastructure for app, web app and online service delivery.   Each year, Amazon adds over a hundred pr....  vertical markets ... technical debt reduction .... scalable solutio......[snore]  ZZzzzzzzZzzzz   Zzzzz ZzzZzz.  

Still Awake?

Still Awake?


I've been to this conference a few times.   Vegas is an expensive town and I'm not much of a gambler but each time I've been I've tried to build in some arcade and pinball discovery in the afternoons and evenings, when off the clock, so to speak.  Although this year, the arcade and classic gaming motif was felt more in the AWS Event itself than previous years. 

Re-Invent

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AWS: Reinvent is massive, in terms of scale.  The conference lasts all week and more-or-less subsumes the Vegas strip.   There are two keynotes in the week, the primary keynote venue houses probably around 10,000 people and there are overflow viewing areas at each participating major resort that will hold about half that, each.

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As an engineer that has worked for numerous start-up sized companies, I can say that I'm largely pretty cynical about the exhibitor floors of these shows.    I worked for a company years ago that had a fully stocked kitchen of snacks and goodies (soda, energy drinks, sugary pastries and other goodies) and an even more stocked room full of conference swag (pedometers, shirts, hats, mouse pads, gadget-du jour, which these days would take the forms of drones, Nintendo Switches or iPads. That same company, couldn't always make payroll in regards to the engineering staff and contractors...   

But, I digress.  Hopefully these guys have their houses in order. :)

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Bo-bo Pac-man

One vendor went so far as to build demos of their product into arcade cabinets and port a version of Pacman over on a few of the cabinets.  "Cloud Crunch" - to exhibit all of the security goodness they could bring to your cloud infrastructure.

(I guess, I really still don't fully know what they actually *do* over at CTP.)

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Notice they even went with Arcadey - Family Fun Center styled carpet. (above)

The controls on the arcade cabinet themselves were pretty crappy (below) - I think they were loose mounted in the cabinet.

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Their leaderboard was used to control the output of swag.  I only played once but held first place for the better part of the day with my freshman effort.  For my efforts, a pretty decent Patagonia pull-over.

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PHOF 

Those hoping this acronym is a reference to the venerable David Hasselhoff will be disappointed but maybe otherwise delighted to learn it is the Pinball Hall of Fame, aka The Las Vegas Pinball Museum.

I walked through the PHOF with my phone on a facebook live broadcast.   Unfortunately the iOS version of the facebook app ignored my preference to save the 4k version to my camera roll, so I'm stuck with this version, which was downloaded from Facebook after the fact.

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Sadly, these classic EMs and early Solid States were not getting much play, as is the case every time I've been to the PHOF.   I wish I had time to come and just work my way down these rows and learn to appreciate the bits of character that each of these machines have.

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Mostly pins (of all eras) but some arcades on the backwall, too.  

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PHOF has an excellent range of eras represented in their lineup from modern LCD games, through B/W DMD games and back to EM Classics.   They were all reasonably well maintained and along the back of the building, an employee worked on an STTNG while listening to an audiobook.    There were very few people in the place and there almost never is when I go in the Winter months.   There was one etiquette-challenged older gent that was playing more than one game at a time and draping his jacket over 1-2 nearby games not in play and challenged me over recording the video walkthrough.   I offered to play him a round and he chose the new Star Wars.  I won and we had a fun conversation about pinball during the game.

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For some strange reason, the most interesting machine at PHOF to me is this awesome popcorn vending machine. I want one!    

Have Quarters, Will Uber

Fremont Arcade

Last year, when I was on my way out from Vegas - waiting on my flight, I remember reading about Fremont Arcade on Pinside.  I was bummed because the OP of that post had posted all sorts of promising pictures of the line up at these neat arcade down in Old Vegas / Fremont.  

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This year I made it a point to go check it out.   

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Unfortunately, instead of a promising line up of pins, I found the pretty typical modern card-based almost-redemption arcade with the exception of the 5 Stern games pictured here.

The pins were all well-maintained but the volume was down and even in the empty arcade you couldn't hear them.

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The Big Apple Arcade @ New York, New York

I ventured over to Big Apple Arcade located inside of the New York, New York Casino.

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Here, I was impressed and spent more of my arcade dollars than probably at an other location in Vegas.  A nice layout of modern pins, each properly set up and well-maintained..    

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Speaking of Star Wars, it was nice to get the opportunity to spend more time with an updated Star Wars Battle Pod.    Even though I built a redneck equivalent, I sure do enjoy this game.

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On my way out of New York, New York, the Bally logo of a slot machine caught my eye and sort of develops a lump in my throat as to what might have been had Bally stayed in it, making Pinball after 2000.

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Zero Latency VR at MGM 

In MGM, they've set up a pretty sweet full-suite VR experience called Zero Latency VR.  It is similar, though probably not quite as good as The Void.  While we were there, the options were a Halo-styled space combat sim and a Zombie battle style sim.

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We opted for the space-sim, since the zombie genre is well covered in the PS4 and Vive VR offerings.  The gameplay last about 1/2 hour (for about $50/person).   The resolution of the experience wasn't 4k but the effect was quite good.   On more than one occasion I found myself reaching for a virtual-only cover (a crate) in the environment, to hoist over and shoot at the alien boss.   Therein lay the hack.  You can clip in the environment by nestling yourself inside parts of the environment. :) 

I could see a version of this with practical trip-hazards that are represented in 3D space, virtually - as being pretty awesome.   Me, I'm glad I got to play it and I'm definitely looking forward to trying out other full-suit VR experiences. 

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Closing Night, the AWS: Reinvent, Re:Play Party

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The last night of AWS: ReInvent, Amazon sets up three football-field-length structures in the parking lot of The Linq and throws one hell of a nerd party.  The middle structure had a bad with EDM, House type coding music blaring to an impressive laser light show.  The right-most structure included physical activities, like nerf bow-and-arrow in paintball gear - type battles, adult bouncy castles, etc.  The left-most structure was packed full of classic arcades, a dome VR experience, foosball, airhockey and all sorts of gaming awesomeness.   

Quick, shaky cam walk through to show the retro gaming goodness going on in one of the structures.

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Of the classic arcades, some impressive collector titles were on the floor

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The center structure of the three structure layout included a stage, lightshow, food, booze and tunes..

I thought the lighting assembly was impressive, especially considering this was a temporary structure!

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By the end of the week, it was time to relax atop the balcony at Twin Peaks and bid Las Vegas farewell.   I attended 3 to 5 sessions each day and filled the evenings as best I could think to with arcadey and pinball fun, not the most risqué activities available in Vegas but these are the ones that interested my inner arcade nerd. :)

Halloween 2017

What do you get when you take a 5.1 Outdoor movie experience, add in 98 glow ice cubes, 120 glow sticks, a makeshift haunted house, a table full of tasty treats and enough sugar to induce a diabetic coma?    Halloween 2017 at our house. :)

Here's a clip from our Nest cams from the block party & awkwardly appropriate halloween-era music track that captures the meta-narrative and sea of neighbors & friends that came out to enjoy some Arcade and Pinball fun.