Nintendo, The Over-achiever

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My son’s been complaining on and off for a couple months that one or more of his Nintendo switch joy-cons were drifting. Thing is, when he handed me the controller it would stop as soon as I gave it an input.

Honestly, it seemed like a nitpick to me and admittedly at the time my Mr Fix-it priority list looked something like this:

  1. Why the heck isn’t this c# app compiling and why does Nuget package restore keep failing

  2. “Honey”, the car has been making a funny noise

  3. “Honey”, the heater fan in the house has been running non-stop for days

  4. The lawnmower sounds like a Blue Man Group concert when you engage the blades

  5. “Honey”, the gas stove delivery people said they can’t handle the install

  6. Medieval Madness’s left orbit kick-out is hanging at the top of the VUK during gameplay

  7. Scared Stiff’s crate is eating balls during multiball

  8. Galaga’s Fire button is loose

  9. Cocktail Table needs to be Degaussed

  10. “Explain Common Core Math to me”

  11. Christmas is coming

  12. Miles’ Joy-Cons occasionally drift.

Finally, over the holidays I took some time for a stay-cation and to catch up on my Mr. Fix-it list and found myself a couple days before Christmas, looking at his Joy Con issue.

Turns out, it is a real thing. I found this article from over the summer: The Verge - Joy Con Repair is a Thing

”Cats in the cradle and the silver spoon”…

..I started to feel like a real Daddy-McJerkface for shrugging off his concerns and not looking at this sooner.

Admittedly, though I have a little controller-spend PTSD, partially attributable to Microsoft.

Yeah, this tool box in my garage is a bit of a mess. Judge not, lest ye be judged.

Yeah, this tool box in my garage is a bit of a mess. Judge not, lest ye be judged.

There, in my garage toolbox, three allegedly broken XBox 360 controllers sit like abandoned Andy’s Toys waiting on me to verify their functionality, fix or throw away. Another 2 or 3 of these $69 money-pits are lurking somewhere in my office as well, awaiting me to get around to repairing them.

Solution

We bought Miles two more joy-cons (which cost about half what the other systems charged) and it only took about 10 minutes to test and identify the affected controllers, fill out the RMA form and print the (free) return label.

Seriously, Nintendo even covered postage.

2 major holidays and 3 weeks later, the impacted joy-cons arrived back - fixed and ready to rock.

If you’ve ever had to endure the mostly common sense Customer-Service training that large corporations thrust upon their employees under the guise of an employee benefit, it goes something like this:

Day One: A look at Disney hospitality
Day Two: Role Playing: Turning a negative into a positive

The gist is that an unhappy customer on the phone is an opportunity to dazzle them and win loyalty.

Looking back, Nintendo really did just that. It was a fast, hassle-free repair arrangement and… at no cost to the consumer, even for shipping? Nintendo is an Over Achiever ya’ll.

Progress Bars are Hard

In 2020 even Pizza Deliveries have progress bars that are more accurate than Windows, Mac, ChromeOS and Linux. Seriously, the math behind a progress bar is:

100 x (([Number of Operations Total] - [Current Operation]) x .1)

But the best and brightest software companies on earth (ever) just show a spinning circle during long operations or a bar that looks like a coked-out squirrel running back and forth at the bottom of your TV.

See below, Nintendo (in partnership with a third party dev firm) ported a version Mario Kart to iOS.

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Look at that glorious progress bar… Not only do you get real progress bars but they went so far as to include an extra decimal point. Nintendo is just showing off their mad 4th grade math skills to the world.

I’m sorta half-kidding here but all joking aside that port of Mario Kart from the Switch / Wii codebase is pretty good considering the limiting nature of touch controls.

Speaking of the Nintendo Switch

Maybe the reason I have a sensitivity towards progress bars is that we are stuck staring at them so frequently. Every time I turn on the xBox One (when it worked..) or PS4 it seems like another 10-30gb update is waiting and needs to be applied before you can play.

Meanwhile after being switched off for 2 months, I pick up one of the classic NES controllers for the Switch and press A. It turns on, applies a quick 200mb update and within 20 seconds I’m at the game-selection menu of their quite awesome Classic NES library of games.

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Just to appreciate the hidden complexity of that mundane task… This Switch has bindings for 5 total controllers. The controller, which still had a charge -turned on and woke up the Switch, which assigned to Player 1 status and booted up ready to go.

No “resync” the controller nonsense. It.. just .. works.

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Repeating the theme “It Just Works” zooming out on the right, huddling in the dark - there is my 35 year old NES which.. also .. still works. Above it, the 23 year old Nintendo-64, still works.

So do all of their accessories.

Meanwhile over at Microsoft…

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For contrast: There, beneath a pinball machine amongst a sea of parts totes and a broken guitar amp sits my XBox One. Lonely, unplugged and unplayed for over a year. My $500 Day-1 XBOne was unplugged for good following the 5th optical drive failure and about 16 total hours invested in frustrating technical support/RMA calls and emails with Microsoft.

A VCR-sized paperweight with just about as much utility. Part DVR, part game system, all missed potential and confused strategy.

When it was working, load times were long and update necessity was frequent. X-Box Live was a very good experience, otherwise.

To say I was a Microsoft gaming fan is an understatement. You can find pictures of me standing next to the Master Chief statue at the old XBox offices in Washington following a series of interviews with another division at Microsoft. There are no fewer than 4 working XBox 360s in our home. My license plate was D0tN3t for Pete’s sake.

This was the road from a nearly fanatical apologist fan of all things Xbox to the dusty & dejected hunk of plastic you see above.

Honorable Mention: Playstation

Also: good job, Sony.
In the interest of fairness. Our two PS4’s, PS3 and Vita all work, have always worked and I’ve never had to fix or replace anything on any of them. Their game load times were a little faster between the PS4 and XBone (for the same game title).

Updates and downloads are still large… Call of Duty Modern Warfare (2019) needed a 90 gb initial update to be playable but that’s as much on Activision and Infinity Ward as it is Sony. PSN can sometimes be a slight pain or feel like an afterthought by comparison to X-Box Live.

But all things considered the Sony ownership experience has been a solid one, as well. Sony’s exclusive titles haven’t grabbed me like Halo did back in the day but Sony has earned my loyalty.

Conclusion

Ten months from now the next-generation of consoles are going to be competing for your hard-earned money and coveted spot beneath the Christmas tree. As I stare at the two displays trying to decide what to get:

I’m going to remember that the xBox One was a hot-mess designed by the disjointed committee that brought us Windows ME and not the visionary genius that gave us the original x-Box and later made the x-Box 360 so dominant.


I’m going to remember my overwhelmingly positive ownership experience with Playstation products, how much fun we had with PSVR and how great God of War was.


Finally, I’m going to remember that for 35 years Nintendo has been making and delivering solid hardware and software with few exceptions On the rare occasion that I had an issue, they made it right. Over-achievers that they are.

The Groovy Goat

The Groovy Goat is a sports bar and restaurant at the OWA Park in Foley, Alabama. They have a giant menu, great margaritas, solid nachos and good service.

In the back of the restaurant or to the left of the park box office, is the Arcade. Attached to the restaurant, it is OWA’s take on the Arcade gameroom.

Big Games

The Groovy Goat / OWA arcade is a pretty traditional redemption arcade. Big games, big cost, little prizes.

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This claw machine is about the size of a Prius.

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I do like the giant LED matrix versions of Space Invaders and Head to Head Pacman. Be aware, it is on a hard setting with very few lives awarded.

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Giant Halo is cool.

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Giant Tomb Raider was fun except for the fact that one of the guns was out of order.

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I gave my kids two $50 game cards. They lasted about 15-20 minutes before the $100 was spent.
They each got enough digital tickets for one very small stuffed animal, about the size you’d find in a Walmart claw machine.

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Takeaway / Impressions

OWA’s redemption arcade is big, filled with big games and generally pretty stingy ticket allocations. The games are usually set to higher-than-average difficulty.

The kids dig it but it isn’t my cup tea.

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Ice Cold Beer

First, the Happy Ending

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The Road from “Got it!” to “Thank Guinness, it finally it works”

Summary / Timeline

July
With Excitement: Taito Ice Cold Beer!

August
With Anticipation: Taito Ice Cold Beer!

September
With Exasperation: Taito…Pass me an Ice Cold Beer

October
F@!#?@! Taito… Ice Cold Beer.

November
Holy Shit! I finally get to play Taito Ice Cold Beer.

The Snag!

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A local collector, knowing I’ve been looking for the game offered to sell me one of his two games so as to make room for two A-Tier titles that were on the way. I was ecstatic. The price was, um…about what you see them go for these days - after all that’s what he had in it too, so I felt it was a square deal (and still feel that way).

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Tapper and Ice Cold Beer… They make a pretty pair.

Everything is great, until it isn’t

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There was one known bug in the game. The errant-ball-kicker/ solenoid didn’t work. I replaced the solenoid with a new one from Pinball Resource and picked up a power supply modernizer from ArcadeShop.

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Usually, these power supply adapters from Arcade Shop are the cat’s pajamas. This time, not so much. The general idea is that it gives you a factory header-side harness where you can bypass the original power supply and run your game from a modern 8-liner without hacking up the harness. Unfortunately, this kit didn’t have full 5v service from the pinout and his suggestion was to solder a 5 volt jumper to the test point pictured above.

Instead… I used a crimped molex pin. Good thing, too. That adapter is a piece of crap so I ended up rebuilding the original power supply instead.

By piece of crap, I mean that - in addition to not being hack-free in terms of connectivity, you can’t get consistent gameplay (I tried several new 8-liners) because the regulated power supply seems to jump around and the 5volt jumper hack created logic problems on my game, causing it to freeze. (and yes I adjusted voltages as best I could..)

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It was a little disheartening seeing just how much rust had accumulated. I bought new screws, tumbled and cleaned anything that couldn’t be easily found at a hardware store.

Guide My Balls

I found myself with the need for a new ball guide and a very generous friend sent me a repro from a KLOV contact.
The original was very brittle in places and the ball would actually puncture through at certain points.

As you can see in the video, there are some subtle differences between the original and the repro that matter. This took quite a bit of trial and error to get right.

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Solenoid Problem = Board Problem

So, it turns out the issue where the errant ball solenoid wouldn’t fire was an issue with the drive transistors on the PCB. I tested the transistors and one was bad, one was good.

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Unfortunately it looks like someone used an EZ Bake Oven and maybe a soldering torch to try to repair this area of the board. Since the board isn’t replaceable I sent it to the venerable Chris Hibler for repair and cleanup.

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Chris did his magic, got the transistors swapped out and cleaned up the mess as best he could. The solenoid now fires!

Kicker Hurdle

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Unfortunately due to differences between the repro and original ball guides, the kicker assembly plunger was no longer able to engage with the ball. Let’s be honest though, I don’t know if this ever works. Extra unfortunate is that the plunger (2 in the graphic above) is unobtanium. I ended up using a knocker plunger and modifying it for length with a… dowel rod. Yeah… I know.

Concluding Thoughts

I called this “The Out of Order Corner” at the last show I went to.

I called this “The Out of Order Corner” at the last show I went to.

Fun to play but ownership is not for the Faint of Heart

If you find one at a show, play it early because it will likely be out of order by the second day of the show. I can go through my camera roll and find at least three examples of Ice Cold Beer’s with Out of Order signage. Which, taken as a whole, is surprising considering the game’s simplicity of being 12 switches, two motors, a PCB for logic and a PCB for scoring display. You’d expect the game to have higher reliability than a pinball of the same era but that doesn’t appear to be the case.

Remember when I said I bought one from a local collector that had two of them? Yep, his other one is down too..

What Ice Cold Beer has going for it is:

  • Theme

  • Approachability

  • Novel Gameplay

  • “Just one more game” X-Factor

What Ice Cold Beer has going against it:

  • Poor reliability despite simple electronics

  • Poor parts availability

  • Poor aftermarket for critical components

  • Lackluster Factory Documentation

 

You can probably tell that, for me, initial ownership has been a bit of a let down. It has been a constant battle over what should be simple stuff that feels more like punching myself in the groin than an enjoyable hobby exercise. At his point of the hour-meter in a typical pinball restoration I would be getting to super-detail OCD items but in this game I haven’t even begun to address the small stuff.

I still have… a screw head that engages with the art. Coin mech, coin door wiring issues... Quieter motors…. Cabinet touch up… EOS adjustments… Ball rail re-true and polish…

To end on a positive note, I’m hoping as I get to spend more time playing the game with family and friends the hassle memories will get crowded out by happier ones.

Fairhope Pins & Pints

Over the weekend I got the pleasure to attend the soft opening at Fairhope Pins & Pints in lovely Fairhope, Alabama. Apologies for the video quality. That’s a re-download of a Facebook live post, a lot gets lost in translation. Like 2.7k of resolution worth.

Fairhope is such a unique town. Looking at the founding documents sounds more like Walt Disney describing his Experimental Prototype Community Of Tomorrow than a typical South Alabama coastal bayfront community.

to establish and conduct a model community or colony, free from all forms of private monopoly, and to secure to its members therein equality of opportunity, the full reward of individual efforts, and the benefits of co-operation in matters of general concern

Fairhope feels more like a New England Hamlet with a tinge of Austin in the artsy-fartsy department. Lots of foot traffic and small boutique shops and eateries. A cool place for a pinball hangout.

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The owner is a local collector, enthusiast that resells new pinballs on the side.
..and.. a super nice guy.

A nice turnout for a soft-open. With the weather getting nice, I’ve got really high hopes in this place succeeding in growing the pinball hobby in our area.

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As a bonus, it was super nice to get to play some of the newer Stern titles in a more intimate setting than the usual show-floor experience. Star Wars and Deadpool really stood out to me.

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Introducing: This American Pinball Podcast

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Last weekend I learned of a new Pinball Podcast - This American Pinball. The host is a super-thoughtful guy, fun pinball player and collector with a ton of professional experience to give the podcast a professional polish and direction. Looking forward to more episodes!

Just in time for Halloween, check out horror stories from pinball collectors:

https://www.stitcher.com/podcast/mistory/this-american-pinball?refid=stpr.

Centipede’s G07

“What’s the Diagnosis Doc?”

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Last week, Centipede decided to jump line in the repair queue with a monitor problem.

Monitor dark, game was playing blind and no neck glow. It had been playing fine the day before and hasn’t shown any warm-up quirks leading up to the failure.

My gut reaction was - flyback.

Before ordering parts, I consulted this handy troubleshooting workflow chart:

https://flic.kr/p/cLbnA7
(first google result for g07 troubleshooting chart)

 
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The fuse at 901 was indeed blown and you can see a slight crack in the flyback. I’m surprised it wasn’t arcing. If it was a Hantarex it would have arc’d… :)

The Fix

I ordered parts from https://www.arcadepartsandrepair.com/ (the first time I’ve used this particular site) Prices were average, shipping was fast and the order was correct.

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Not a fan of axial-lead fuses, so I added board-mount fuse holders when I replaced the fuse.

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The new flyback proudly boasts its Chinese origin. Hopefully it’ll hold up? The transformer adjacent to it at T-503 looks pretty crusty but works and those aren’t made anymore, so I’m leaving it.

Time to Test it Out

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Quick test showed neck glow was back. I made a few small adjustments and we were back in business.

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I let the game “burn-in test” for a couple of hours and so far-so good. Fingers crossed it stays working so I can move on to other regularly scheduled projects in progress!