XL Resin Printing

I must admit my first resin 3d printer left me underwhelmed. I just didn’t get it.

All of the extra process and mildly-toxic material handling didn’t seem worth it to me. I felt like the build plate was tiny with limited utility. It also seemed easier to screw up and make expensive mistakes. Like, printing a Cinderella castle in an orientation where the extremely sharp parts puncture the film. (ahem) Though, I had a specific use case for a transparent part and the printer serviced that need well enough.

I’d likely have felt differently if I was into tabletop gaming but alas, that life is not for me. Not for lack of interest, my family and work schedule seem consistently too restrictive to allow for multi hour gaming sessions several times per month. I’m jealous, really.

Size Matters

Large format resin printing brought the utility and flexibility I was looking for to justify the extra processing. For parts that required a uniform translucent material, resin is a good answer. Resin is great for sub-millimeter accuracy. Resin also expands your toolbox of material properties with some cured resins exhibiting characteristics of ceramics rather than typical thermo-plastics but easy use of ABS-like resins when that is your need.. Most electroplating services can be dubious of filament for fear of spoiling their acid baths but happily accept resin parts. For prop-making, I’d often found myself using high-infill rates or building sand/concrete-pour channels to add weight to FDM-printed models. Making a resin print solid doesn’t require any infill pattern shenanigans that might introduce seams or sacrifice the surface quality. When making batches of parts, the ability to run large plates of parts is really nice.

Because of these characteristics and a side-adventure into prop making, within six months I had a significant amount of the Elegoo outer solar system represented in Resin printers. Two Elegoo Saturns, two Elegoo Jupiters and a Phrozen Mega 8k on pre-order.

Having spent some time with all of these printers, these are my notes.

Saturn Ultra

The Saturn 3 Ultra is a good machine. In many ways the advertised 12k resolution was more gimmick than practical. The ability to issue print jobs over the network from within Chitubox was nice. The Saturn 3 Ultra’s network printing features are pretty basic, however. Closer to “drop a file via sFTP” than a tight integration with full machine and job management and status callbacks. Network printed files get uploaded to the Saturn’s local storage which is limited and fills up pretty easily, requiring intervention.

The 12k panel costs more to replace and the results aren’t significantly better than every other printer in this class. The black hood looks nice. No hood would be better. The mask LCD is attached to the surrounding frame with adhesive which makes replacing the panel and re-leveling for accuracy somewhat of a pain.

Ultimately, my chief complaint with this printer was the limited build volume. (218.88x122.88x260mm)

 

Elegoo Jupiter (OG, 6k)

To answer the need for volume, I ended up moving to the Elegoo Jupiter 6k. An absolute workhorse, the Jupiter is massive - about the size of a dorm fridge and twice the weight of such. I liked this printer so much that I went off and bought a spare, having grown to rely on it. The 277.848x156.264x300mm build volume brings alot of utility opening up for some massive prints.

The metal-box construction includes two USB ports and still has an optional punch out for exterior ventilation. The O.G. Jupiter didn’t include wireless capability and I found it to be picky about USB thumb-drives. It didn’t perform well with my Sandisk drives but is rock solid with these PNY thumbdrives.

The LED light in the cabinet is quite handy.

Door beats hood, every time. It is so very nice to not have to find a place to stash a hood every time I removed a print. The tinted plastic does a reasonably good job of keeping UV out but since I operate these in an open garage I still opted to attach blackout cloth with magnets whenever resin is in use. Sustained, direct UV will penetrate that tint. Speaking of UV leakage, Elegoo seems to have made no attempt at preventing UV leakage from the lightsource in the machine. The fan vents let alot of the UV out, so keep this in mind if you have nearby uncured resin.

The taper-design of the build plate works well to keep resin from pooling above the plate. The vat is well built with so.. very.. many set screws. The vat includes a clever bottle-refill attachment that I’ve literally never used but appreciate the simplicity.

Leveling is achieved with 4 horizontal set screws. I found leveling to be pretty easy but a common complaint is that over-tightening the horizontal set screws can engage the threads beneath and bring it out of level. If you experience this - put airsoft BB’s in the set screw hole to act like plastic bushings.

I’m not really sold on fast-printing or fast-resins but the Jupiter is effectively twice as fast as the Phrozen Mega 8k. The default resin profiles for the Jupiter have two-stage lift speeds of 65mm/min accelerating to 180mm/min. You can sort of think of the Jupiter as a larger, heavier, Saturn 3.

I think the current standard for fast resin printing is 300/1000 mm/min.

 

Reliability

In my experience the Jupiter has been a reliable machine. My main unit ran in the garage with an almost-commercial workload of 1-2 bottles per day from Fall of 2023 through the Summer of 2024. From cold winter nights and blistering hot summer days, it just ran. I only ever had to use the spare machine for a few weekends to get caught up. I have encountered two failures with these machines.

Screen Failure

In late July, after hundreds of kg of resin in this one machine, it had a screen failure. The failure didn’t seem to correlate with any particular print failure but it was insanely hot at the time. I suspect that the cause was de-lamination inside the LCD panel itself.

The replacement panel was $180 shipped directly from Elegoo and was extremely easy to install. Unscrew the mounting screws, attach the ribbon cable and re-fasten the mounting screws.

 

MOSFET FAILURE

I switched my remaining workload to the backup machine, which was more or less new by comparison while waiting on the replacement parts. This machine experienced a failure, symptomatic of the UV light remaining on regardless of machine state. Evidently, this is a common issue and relates to a MOSFET (like a transistor) shorting to remain on. Here is a pretty good blog post about it: https://blog.honzamrazek.cz/2021/06/fixing-the-backlight-always-on-problem-on-elegoo-saturn/

The machine was still under warranty but I also ordered a spare mainboard for $58 from Elegoo.

Elegoo’s Support Experience

In southern terms, I’d put Elegoo support in the “bless their hearts”, category. I think they mean well and eventually they arrive at the right solution. My biggest complaint is the same complaint I have with most 1st-level tech support experiences: They waste alot of time. You can email support on one business day with a dense but thorough set of troubleshooting steps and some direct and reasons observations. A day later, expect a boilerplate response that has you repeating steps already covered in the first email.

You must jump through the hoops but once you do they tend to stand behind their products and out of warranty parts are reasonably priced.

Phrozen Sonic Mega 8k

The Phrozen Sonic Mega 8k sports a 15” masking LCD screen and ample build volume of 330mm x 185mm x 400mm. Phrozen’s perforated build plate design is meant to reduce suction during retract. Reading reviews, I was concerned that this flat build plate design might lend to issues with resin curing in the holes but thankfully that hasn’t been a problem.

The V2 model of this printer introduces an integrated drip hanger and there are open source models and etsy sources for retro-fit plate drip hangers to work with the V1 version of the printer. I do recommend using one just be careful to use appropriate material if you print your own. Having the plate crash down into the VAT has the makings of a bad day.

Unlike the Jupiter, the Phrozen Mega 8k build plate comes factory leveled and I’ve found their factory leveling to be very good.

The cabinet door design has its pros and cons but I broadly like it. There are more (and more powerful) cooling fans inside the Phrozen Mega 8K to keep the light source and PCB well ventilated. The PCB, Panel and Touch screen are also sourced through Chitu Systems, which provides piece of mind in the event something happens with Taiwan=based Phrozen’s ability to supply parts and upgrades.

The Phrozen Sonic Mega 8k’s $3200 price tag is pretty steep for a resin printer and seems extreme if you consider the Elegoo Jupiter and AnyCubic Max line of printers. I will say that the Phrozen support experience has been very good, though I still experience the typical lag in responses due to their offset in operating hours.

The Phrozen Mega 8k isn’t a fast machine. I find that it is easily about half as fast for the same jobs as the Jupiter. I suppose the printing profiles could be tweaked to eek out additional performance.but I’ve been very hesitant to do so. This printer is consistent but the extra time focuses the use case, for me anyway. I could make 1 Dial of Destiny prop per day with a Jupiter printer but the same job takes 2 1/2 days on the Phrozen, based on the current profile defaults. This speed is okay for my use case that favors quality over quantity but if you plan on cranking out many parts often, you may consider a faster printer.

Dial of Destiny, A Year Later

My final-state Dial of Destiny

As a recap: last year I converted a portion of our basement game room into an Indy Themed Bar and fell down an obsessive rabbit hole building Indy props that would have made Alice proud.

In the process I met some really awesome Indiana Jones fans, raised a little money for charity, picked up some CAD design skills and significantly upgraded my at-home manufacturing capabilities to include 3 fdm and 2 resin printers. I also added a ton of top-tier Indy props to our bar through trades and other shenanigans.

Mark XLII

No, I didn’t actually make 41 other designs though sometimes it feels like that many. In MCU Iron Man Tony Stark builder-parlance Mk42 was the result of a particularly obsessive period of focus following Tony’s experience at the Battle of New York. If you are superstitious, the naming has a pseudo-cursed connotation. I’m not superstitious and 42 is an awesome number.

In the time that I started making these Dial props, I’ve been careful to not call them replicas. There were a few incorrect initial guesses in my design and certain aspects of the original film models that my models didn’t even attempt to address. Also, I’m still an amateur at painting details and weathering.

Using the photo below, I revisited the designs in hopes of closing the gap towards replica-status.

This brilliant photo of the original hero film prop has been my sole design-update inspiration.

After spent a few months of on and off staring at the photo above, I started to make notes on design corrections that would make my model more accurate.

The glyph bowl angle of my previous build was too steep. This changed the depth of placement of center components and increased the size of the white glyph rings. The typeface of those glyphs was closer to the Disney World prop than the film prop. The original design had incomplete inset inscriptions on the sawblade gear and gold viewfinder disc. In fact, the viewfinder disc should act more like viewfinder floor. The large side was missing additional gear-teeth details. The way that my original model split using a center threaded retention plug was annoying. The placement of that split was a little off the mark.

I’ve also encountered a slew of issues related to my CAD environment. Shapr3D, being a parametric modeler isn’t well suited for sculpting like a direct modeler. It is outright hostile to handling mesh files, particularly where mesh files and parametric-modeled bodies influence one another. For example: I used adobe tools to make the glyphs themselves. These svg paths aren’t directly supported by Shapr3d and get converted into stl-like meshes as part of the import process. Anything that uses these meshes also get converted to meshes. So by using meshes as cutouts I limited my ability to go back and edit parts of the model later. This project is not well aligned Shapr3D’s capabilities.

Thankfully, a year after the film release and after a few weeks of renewed interest and tinkering I think I finally rounded home plate on a replica-grade Dial of Destiny prop, despite these challenges.

Ordering Info

I don’t expect a ton of interest and frankly I don’t plan on making that many of these. However, if there is interest I don’t mind making a few extras to sell. It will be more of a premium-priced project with any b-stock going to fleaBay. You can use the order link below to purchase a Dial based on these new designs.

I’ll also post a few on an Etsy store until they’ve all found homes.

What’s included:

A Dial.
A Compass.

A DIY path to make your own lanyard like shown.
I [really-really] don't have the aptitude (or time) to make these lanyards right now.

Making the Spring Compass

This build assumes a conical / tapered spring. My early prototypes used the springs from mechanical pencils but they do not compress flat enough to be effective. The valve springs that come with a Delta Faucet RP4933 repair kit work reasonably well too but could be a little longer and Ace sold them for $7/pair. Ultimately, I settled on guitar pickup springs.

I designed the compass around the Hillman 903 1/4 x 1-1/2inch fender washer. Metal, because: thinness, resiliency and weight. I briefly tumbled these washers in a coarse media to lightly rough them up but I made 24 of them. Sandpaper works too. I printed and glued a PLA+ pad to act as a dial receiver and spring mount. I clip a small portion (1 loop) of the pickup spring to shorten it. Heat it with a torch and push it into the PLA+ to seat it. Don’t breath that in, btw. Then I add a little glue to reinforce the spring-pla mating surface.

The inside of the compass foot is a two stage pattern that locks into the Dial. I built slide grooves into the compass body and grooves and a catch into the big + small foot assembly. The center spring pushes on the center small foot which creates tension for the locking pin, slides downward in the groove to the point of the catch, which pulls the larger foot out of the body. The locking pin is steel cut from landscape pins and edge glued into 3d printed resin head-beads with a D-Ring hole.

Making the Lanyard

I won’t be making lanyards for people. The hourly rate would be in the “I hate doing this” price point. Making Dials can be pretty fun. Making the lanyard is not my thing. This lanyard took me a couple hours of eyestrain and mild frustration and it shouldn’t have. There is probably an easier way. Admittedly I watched 1/2 of a non-english muted youtube video about spacer beads and bracelets and the Squirrel that controls my attention span said “Nope.” As I said, probably a better way to do this but in the interest of sharing:

DIY Path:
- For people that buy Dials from me I will include the painted, resin spacer beads that I used and I'll share the model shortly, though it is nothing special.

Eye Pins:
Amazon.com

Jump Ring Kit:
Amazon.com

Chain and Lobster Clasp Kit:
Amazon.com

I'll shoot a quick video soon but essentially just using a cheap needle-nose plier, wire snips and super glue:
I put an open super-glue tube (the kind with the plastic applicator funnel) on a paper plate. I trimmed the eye pins, shove the the eye-pin wire into the applicator tip of the super glue to very-lightly coat it and then using the small needle-nose pliers, push it into the bead. You have to do it before the glue dries. Do this for both sides. If you are fast enough you will only have to actually apply glue to one eye pin wire per bead b/c they will glue together inside the spacer bead.

- I recommend using cheap pliers instead of your nice stuff so that if you get glue on it / who cares. Some of my time was spent cleaning glue off of nice tools.

(Did I mention?: I'm sure there is a better way to do this.)

Then, essentially just cut lengths of chain, open, apply and crimp the jump rings. Build out your segments as desired:
Jump Ring -> Chain -> [Eyepin + Spacer Bead + Eyepin] -> {repeat / alternate bead types}
Get to the length you want, add lobster clasps or rings. Each compass has a D-Ring installed.

Project retrospective


A Mild Bummer
The only negativity I experienced throughout this adventure was centered around a single individual who feels the need to slander or belittle other hobbyist prop-makers. He apparently likes to claim that my plans were derived or reverse engineered from his own. I typically don’t engage with other folks’ wrong-headed thinking and online drama. I’ll just address it directly and say that claim was bullshit and continues to be bullshit. The proof is on this blog and on youtube. I recorded the design sessions.

He likes to claim that I bought one of his Dials to reverse engineer it. In actuality, I did buy several Dials from other people, including his. One that was made for someone else, a cancelled order for someone that had medical bills to pay. I later Etsy-stalked someone matching that description and set them up with a Dial of their choice for free.

I sleep great at night.

Generally, Awesome
I had a great time making Dial props for people last summer and I wouldn’t trade the experience of commiserating online with other Indy fans for all of the ash and bone in Nurhaci’s urn.

I’ve had Dials go to museums, to archeology programs. I’ve enjoyed watching people use them cosplay events and as part of their Indy displays. I’ve seen them used in countless fundraisers and it never gets old to see a pay-it-forward chain that starts from a simple handmade gift to someone that could use a pick-me-up or individual validation. I have a stack of photos from other peoples’ displays that are destined to go around my bar.

I also learned a lot. I picked up some design and modeling skills that will be really handy moving forward.

I think this build will finally leave me satisfied that I did my best with it and ended up with a really nice one-of-a-kind prop.

Time to complete some other projects..

You’ll note this is a pinball and arcade blog, so I have some pinball and arcade-themed projects queued up for the next few months. One of them is a perfect segue in compliment to all of this Indy prop making that I did for a year.

Hint: my favorite pinball machine needs a topper.
Other hint: Decent whiskey-drinking weather is around the corner.

I’ll continue to post a blend of maker-stuff here, as well. This blog is primarily a way of organizing my thoughts.

Footnote: thoughts on Open Source

I opened sourced the original design efforts on the Dial of Destiny project from the beginning.

I was thinking of it like a software engineering project. Most of the Indy and Prop-related forums showed a fair amount of interest in the concept and included helpful posts of screen grabs and logical conjecture around the prop’s likely measurements and other characteristics. But it didn’t seem like anyone was actually doing anything about it. My hopes were to provide a starting point and lean on collaboration with more experienced designers to take my concepts, improve on them and share those improvements back with the main project. One designer engaged with the project in this way. ¯\_(ツ)_/¯

Want to make your own? The files are on printables and dropbox.

The instructions, are still locked up in my brain, unfortunately but I’ve started making an explainer video..

Tron Lightcycle Run

Finally got a chance to check out Tron LightCycle Run today. We rode it twice, one via a Lightning Lane (purchase) and one via a Virtual Queue. When this ride was first announced for Shanghai Disney, we seriously considered traveling over to ride it. The last time we were at Disney World, cast members and construction teams were getting preview rides. I tried everything shy of applying for a job to work at the part to get on during that preview event.

So, I was pretty excited for this.

Impressions

The theming of the queue area is incredibly well done. At night, especially you feel like you are standing in The Grid. The sail-like material covering the ride looks a little like a dead shrimp-analog from an alien world during the day and like a futuristic portal to another dimension at night. The queue instruction-tutorials are more repetitive than most rides. There are two-sided lockers enabling you to easily stow larger items before getting on the ride and that process is basically perfected.

The ride itself is really good. The design of the cycles do a great job of making you feel as if you are riding a futuristic crotch-rocket/sport bike.

There seem to be some design issues with the safety system that I can’t really pinpoint from what I observed. Coming off of a stressful series of events, I’m probably in the worst shape of my life. I had zero problems getting on and locking myself in. 1 or 2 riders per train did seem to have real problems getting locked into the bike seat. It seemed to be less about belly-fat and more about the ratio of chest size and calves. I didn’t try because I was comfortable (and wouldn’t want to be responsible for damaging or stretching a safety mechanism) but you can apparently bench-press your way out of the seating position like the funny guy in the above screen grab. The thinker. Nice. At least one train has a traditional coaster car for those who are unable to be seated on the bike seat.

The ride has great velocity and doesn’t jerk you around. The soundtrack and environmental effects around the entire ride are stellar. It is a short ride. Ultimately, I’m really glad I didn’t spring for tickets to China to ride this coaster. It is cool but not THAT cool. Tron Lightcycle Run is a top 5 ride for me but Guardians is a better coaster.

Captain Crazy's Paradise

I might have grown a bit cynical about arcade and pinball spots near me. Mostly because i’ve been let down so many times by the same batch of unmaintained games from the same two Mobile Area huckster operators. Games with no GI, malfunctioning switches and other problems set up for split-take at a myriad of doomed-to-fail spots that decided to open an arcade, without actually having any arcades.

So, when I started to hear about Captain Crazy’s opening in Foley, Alabama I didn’t really have the emotional bandwidth to get excited. It is just going to be another tease, I thought. The universe will smite my excitement with some new rug-pull, I thought.

I was wrong. Captain Crazy’s is freakin awesome.

Plus.. I’ve been a little busy and haven’t had an abundance of playtime.. But this Saturday I found a window and popped down to Foley.
My quick takeaways from the excursion…

I really appreciated the balance of arcades and pinball.
I really appreciated that multiple eras and game types were represented.
I really appreciated that all games were functioning and well-maintained.
I really appreciated that this didn’t feel like a kiddy-gambling redemption arcade.
I really appreciated the vibes; a great balance where adults, kids and teens can all find something fun to do.
I really appreciated the people. The owners and staff are great!
I really appreciated the theming of the space. There are some subtle touches that really help make the space feel inviting.
I really appreciate that they engage with local players for tournaments and launch parties.

That’s it, for now. That’s my review. If you are in the area - go go go go…

Happy New Year!

From a certain perspective, Avengers: Infinity War is the story of that nice Josh Brolin fellow trying to make traffic better for all us and being foiled by a group of billionaire-backed cheaters in tights. Perspective is important, so lets look back at 2023.

In 2023, I knew that I wanted to refactor a portion of the gameroom around an Indy-Tiki Bar Concept. That part more or less went as intended. A few weekends getting the Mario Karts ready for their new home and a few weekends of measuring, cutting and fastening. The detour came later as I started making film prop replicas for the space and eventually the new bar doubled as a maker-space for assembling Dial of Destiny props. The self-realization here is that I’m at my best when building things and to a lesser extent fixing things.

I started 2023 with a single Ultimaker 3 printer. It was originally used during pandemic times for pandemic things and as a handy local fab unit to reduce our trips to the store. Later it was used to print and design difficult-to-find arcade and pinball parts, which is why I included it within the narrative of this blog.

I ended 2023 with (2) Bambu Lab X1C’s, (1) Bambu Lab P1S, (2) Elegoo Saturn 3 Ultras and (1) Elegoo Jupiter. My daughter also has a P1S as a sneaky introduction to engineering skills and maker concepts.

From 1 printer to 6 printers, I spent much of 2023 making film props instead of doing arcade-y things.

Partly as an exercise in tchotchke making in order to fill in the eyeball overload / Planet Hollywood ADHD aesthetic of the game room. The primary objective though is by learning to make common film props, I picked up techniques and references that can be applied later in other ways. Pinball mods, in particular.

I built:
Chachapoyan Fertility Idol and Base
multiple NCC-1701-D’s
an NCC-1701-E
an NCC-1701-G
multiple Rocinantes (from the Expanse)
an Iron Man Helmet and Mask
a civilian FTL ship from Foundation
multiple Prime Radiants
Eyepiece of Ra / Medallion
a Dune Crysknife
an Iron Man Arc Reactor
a BTTF2 Hoverboard
an Infinity Gauntlet
Several Holy Grails
A few low-res, simple Johnny Fives
so very many-many Dial of Destiny’s

2024: Heeeeeeere’s Johnny

As we start into 2024, I’m about 80% complete with printing of a 26” Johnny Five robot.
It is going to act like a visual - design reference for a 2/3 scale build.

For the 2/3 scale build I’m trying to incorporate parts from two other designs. One is a full-scale build and then a smaller 1/3 scale R/C build. A Full-scale build won’t make it through some of our doorways. I’m hoping a 2/3 scale build will still carry the wow-factor with added portability. The 1/3 scale build is highly detailed and most of the parts will double-scale fine for printing. I’m expecting to have to make some design changes around weight and balance, parts at rest and to have to engineer solutions around practicality, strength and automation. This build is going to take awhile, with roughly 540 parts plus an equal number of fasteners and custom pieces along with various electronics components.

In order to keep it manageable I’m breaking it up into milestones and I’m not putting dates on these because I still have a time-thirsty real job and family obligations. This is supposed to be fun, afterall.

Milestone I: Mimir Needs Input
A functional head that can talk, emote through eyebrow motion and neck pitch and yaw.

Milestone II
Open AI and other frameworks, give it a personality and allow it to see through imaging sensors

Milestone III:
Build the drive system

Milestone IV:
Build the torso and arms

Milestone V:
Head, meet body. R/C Control and limited Macro Recording and Playback

Milestone VI:
Fully Autonomous Discovery and Operation

Arcade Stuff

In addition to the J5 build, which is more of a long-term project; I’m excited to get back into some arcade stuff. I’m planning on updating the Bitkit-cabinets in the gameroom, fixing Missile Command, turning Centipede into a Millipede-Multi cab, working on Battlezone.

Pinball Mods

I’ve been working on design and plans for some high end pinball mods for Indiana Jones, Medieval Madness & Tron for starters. More to come!

Merry Christmas

Looking back over the year, the arcade, pinball and retro-game hobbies took a bit of a back seat to my 3d Printing shenanigans. My plan for 2023 involved reworking parts of the game room for a hangout and bar space and focus more on time-with-friends than game collecting. I .. partly succeeded.

Building a welcoming hangout space was a successful project. Setting aside time to hang out, I could have improved upon.

If arcade collecting was a mental disorder, the psychological pathology of being a gameroom builder is probably rooted in a desire to assemble an epic hangout space and to share it with friends and family. A little bit of Willy Wonka meets Silver Spoons. Though, you may also find yourself in a friend group where everyone is expecting to be host and no one wants to be attendee. I’ve tried to be a better attendee this year.

There’s also the fact that arcade games themselves are often not exactly as social of an experience as you might remember. That time you mustered the nerve to ask that girl out at Aladdins’ Castle: It happened in an arcade but probably not at the control panel. With the exception of 2/4-up games like TMNT, Gauntlet, SmashTV, Joust, etc some of the best games are turn-based. This leaves 1-3 of your guests to twiddle their thumbs when not playing.

..That’s a long a reflective way of saying this year, I built a pretty cool bar and we made some memories around it but need to do more!

..I’ll be posting a look-back towards the end of the month but until then - hug your peeps, make time with friends and enjoy the season.
-BillD

Dial of Destiny Prop Info

 

In the fall, I switched the majority of parts from FDM to Resin. It saves me time in post-processing and not having to create fill channels for sand and quickcrete for weight and balance, the detail is nice and they feel more realistic.

Over the summer, I fell into some prop-building fun by way of creating a 3d printable Archimedes Dial prop based on Indiana Jones and the Dial of Destiny. I thought the movie was fun (though far from perfect) but I was really captivated by the prop and it seems plenty of others’ shared that sentiment. I made & sold a surprising number of them on eBay, participated in eBay Charities, donated quite a few of them and added some additional 3d print capabilities along the way.

The experience has been overall pretty rad and a bit redeeming on several fronts. For one, I had a mostly negative impression of eBay going into this having been ripped off as a seller many times in the not-so-distant past. Also, I’ve been surprised by the positive response from people that got them and made a few new friends along the way. Turns out, Indy people are cool.

 

Want to buy one?

I’m currently building “Anniversary Edition” dials that have more accurate dimensions and they separate in a more film-accurate manner. They also include a spring-loaded compass.

Sorry, the beaded lanyard is not included. I can walk you through making your own, though. It was just more time-consuming than I could commit to for any reasonable quantity.

Direct Order

Prices:
Small / Regular - $325USD (Sold Out)
Large -$650USD (Sold Out)
Anniversary Edition - $420USD (limited)

8/1/2024
I currently have a few of these (more or less) ready to ship minus any customization. Email me if you have questions or are interested but have a hardship situation, need a price cut to make it work out for you. You can also order from this site below.

Image below links to ordering page, if any are currently ready to go. ->

F.A.Q.

Which is the screen accurate size?
- That’s debatable. If you watch the film and extra features, they made and used several different sizes during production. If you, person reading this, have the definitive (not Disney World prop) production sizes please send them to me and I will be forever in your debt.

Is it 100% screen accurate?
- It is pretty close. Some liberties were taken to facilitate printing. The screen-used props were expertly weathered and made from different materials.

Those prices seem steep. Why so much?
A few things went into my pricing considerations. First: I’m sort of a stickler on quality. My Dad drilled in me to work hard and over-deliver when possible and let the pricing reflect the work. I have spent some effort refining processes to try to bring prices into a more accessible range and my processes are pretty efficient. I like making these for people and these prices cover my maker supplies and parts.

Charities? How do we go about getting a Dial for Charity purposes?
No red tape. Just write up a few sentences on what you have in mind and we’ll work it out.

I heard something about a free-alternative?
My 3d Print model files up to Mark 5 are completely free and open source and I highly encourage folks to make the builds themselves, it is a gratifying project to complete. People even use them commercially and that’s cool. With the right tools (multi-color capable fdm printer, large resin printer) the build can even be pretty easy. It does involve about 30 parts, 50+ print hours, sanding, priming, paint, assembly, trimming, etc.

*the anniversary edition files are not available for download (not yet, anyway - I’m re-evaluating this)


Can you still make the FDM-style dials?
- Sure thing. Depending on my filament-stock-levels I may need to source the particular filament I used for the main body but the deliverable time should be about the same.

Do you sell kits?
-
I have. It isn’t going to be any cheaper because I’l likely be printing extra parts for kit-builds but I certainly can send you an unpainted and unassembled kit-form of either build type.

Do you sell parts?
- Sure.
If you purchased a Dial from me and part of it broke, you have my contact info - just reach out and I’ll get you squared away; either with replacement parts or a complete replacement Dial. I’ll make every reasonable effort so long as I still have the parts, material and printers to do so.

If you are trying to print your own Dial and need the white parts printed, I’ve sent a few of those multicolor-parts-only kits out by request. There should be little or no charge for this outside of shipping & handling unless I get behind or inundated.

eBay Store

I may, from time-to-time have some pre-built and available for purchase on eBay - you can find that storefront here:
https://www.ebay.com/usr/visi0n9

Awesome / Humbling Buyer Feedback

Build Process Overview

Below is my general build process. I tend to have more than one dial in one of these phases at any given time and these days are not contiguous, they rely on my work schedule, humidity and other factors.

Day One
The printers print parts. For the main body I use an Elegoo Jupiter, for the compass assemblies I use an Elegoo Saturn 3 Ultra. For the remainder I use 2 Bambu X1Cs, and a Bambu P1S

Day Two
UV Curing for MSLA parts, additional printing for FDM parts.

Day Three
Prep. I remove supports, sand and clean parts and paint them with a Black Primer

Day Four
I paint the parts. The gold is a Krylon Gold Leaf, available in liquid and aerosol form from Hobby Lobby, Michaels, Lowes and Amazon. I use a mixture of airbrush, aerosol and physical brush.

Day Five
Assembly Day. More light sanding and surface prep, then I glue any parts that need to be glued, reprint anything that was missing, lost or doesn’t meet quality standards.

Day Six
I test them for loose parts, glue, fix, touch and photography the finished model. Since each model is a little different, I give the model an internal grade in terms of qualities and setbacks and I use this grade to pick a price from an established price-range.

Want to Make your Own?

Want one but would prefer to make it yourself? You got this!

You can find the model files on Printables and on Bambu Maker World
and an assembly video here: https://arcadeshenanigans.com/blog/2023/8/5/dial-of-destiny-mark-4-conversion-instructions

Quick Prop Build: IJ Antidote Vial

After picking up a nice version of the Nurhachi’s Urn, I also wanted one of the antidote vials but felt like the average going rate of $75.00 was a bit excessive for the vial.

I started by ordering these from Amazon: 30ml Clear Small Glass Vials

I used this for the blue liquid

For the blue liquid, I originally attempted a mixture of food dye and various clear liquids. Eventually I ended up with a $10 bottle of bottom-shelf vodka. I painted the lid with the same Krylon Gold Leaf spray paint I used for the Dial of Destiny.

Here are the print files for the gold rings:
https://www.dropbox.com/scl/fo/3aq2nl70qm3o8jup8vcel/h?rlkey=62lfizbud55nw61s6z7a23772&dl=0